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156
Game
Forz'o Gravity
5 years ago

I made some energy projectiles




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I was working on the back-end of things, so I've been quiet for a bit, so here we go; have another tile-system rework! #pixelart #indiedev #gamedev

A little showcase of recent work for Chaosector, such as effects, items, and boss moves!

Been developing a mode which adds helpful checkpoints throughout the levels, for those that are looking for a more chill experience

This week's Fan Art Friday celebrates #Bugsnax! Accept the quest in your quest log to get started.

Reworked the party visual system (Visual data the players receive from each other, such as character and weaponry), so now their appearance should be cleaner! #screenshotsaturday #indiedev #gamedev #bulletheaven

My game in 50 seconds #indiedev #Gamedev #steam

Been making an alternative battle for a possible easier route

The game now has fishing! (it's some sort of joke item, quite powerful too)

I've created a new form of parkour in Weefager! What do you think?

On the latest version of Forz'o Gravity I have made it so the harder levels are optional so not everyone has to suffer through them