Here's a little update on what the girls are up to - now they have some 'real' skin tones to choose from, although I haven't given them a choice of school-approved hair colours yet! They need some mouths, but they're coming along.
I've also added in little stickers when a girl has met her end which tells you what her role was (which happened in Slaughter Horse) as well as who was responsible for her demise (which didn't). I thought this was a nice touch to let the player know who is causing the most damage, and also if you made a slight error as I did in the picture, that accusing "YOU" as cause of death will remind you every turn!
Next up
Unfortunately The Game Creators uploaded a fix for the export problem but something to do with Java is still preventing AGK exporting a APK for the play store. This is an issue for all users and not just me, so hopefully they'll get it sorted soon.
Nearly finished the default avatars, just the revealed bad guys to do. Although maybe I should leave them as they are, what do you reckon? Pretty scary, right? :)
Version 1.1.2
Slaughter School Roadmap
Our murderous nag is being reviewed by Steam at the moment. Originally I planned to release a mobile version followed by a PC/Steam one, but it's now most likely going to be the other way round.
Release date tentively set for August.
I was asked if there was a Slaughter Horse Discord server, which there wasn't. But it's a good idea, so now there is. Feel free to join! https://discord.gg/huKsJnmzCV
Slaughter Horse 2 has been released on Steam.
Very close to 1.0 being completed now, so Slaughter School should be out the end of this week as I was hoping. During this last phase, I've had some inspiration regarding Slaughter Horse 2, so I might be resurrecting that for the next project. Fun times!
Slaughter Horse 2: Saturday Update
A play through of an early build of Slaughter School.












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