7 months ago

A little update on our future project after Hollow shift. It'll actually be programmed in a competent game engine, more specifically Clickteam! By @HanckReincarnated5006 and @Lol_dev ! Of course this project won't begin development for a while but its FYI.




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This is still being worked on. We actually just finished recoding Peach and are sending out alpha tests right now!

Modeled by: @DeadCupcake

This is @JaceVA 's model for Developers Hellscape!

Chat, I think Developer's Hellscape is gonna flop

I might bet money on it

Finished up the ONWYN 1 cast!

I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.

Credit to thudner, the UFMP team, and the model porters for various model parts.

"Now we're in your house James! There's no getting rid of us this time."

This is 10x better than the kitchen in Hollow shift at Freddy's.

That rainy night

It's been 3 months since the last dev-log, so I guess we'll make another one.

Devlog #3