A little update on the project im working on(most textures used in screenshot are temporary). I finished the basic procedural generation engine (even though theres still alot of work to be done with it) and a foundation for NPC AI.
Next up
Hey everyone heres a little sneak peak at the 2D game i've been developing about cults! Please note: most of the textures are only for testing and will be re-done maintaining the pixel-art aesthetic.
Hi everyone just an update!
- Added lighting system (WIP)
- NPC AI bug fixes
- Improved some textures (WIP)
- projectiles (WIP)
Any sugestions or questions are encouraged!
#gamedev #gamedevelopment #indie #crypt #roguelike #procedural #generation #pc #dev
Hey everyone, just started implementing an inventory system!
#gamedevelopment #roguelike #action #crypt #dungeon #magic #gamedev #indie #procedural #generation #dev #development #inventory #ghoul #ghoulish
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
Strange Umbrella
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Some Shadow boss fight gameplay ๐พ
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