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New build of zrdoom : zandronum out... This one has tweaks to make it work better with tdbots mk2...
As always - left switch - makes map, right - selects difficulty, back - map count

https://mega.nz/file/RyBHALAb#Jd8J_3isMcI1FVI1fHsLvw2vym4C3CPxJ8…
#doom #procedural #zandronum

Added a new timer before map changes in zrdoom : enhanced that makes a map change happen automatically after 5 minutes. This is to fix the bot messing up... Can make the game end suddenly though... #doom #procedural

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Zrdoom enhanced being played in zandronum using god complex and tdbots mk2:
Tdbots mk2: https://forum.zdoom.org/viewtopic.php?f=43&t=64527
god complex: https://www.moddb.com/mods/ultraviolence
New build of Zrdoom : enhanced
https://mega.nz/file/ArZHgKqT#mCvbZB_0vIuZLR6d0-FFVyRnE5B64Fe8Eg…
#doom #procedural #zandronum #gaming #fps

Recently reinstalled god complex for zandronum and found out that a lot of older mods I haven't tried in ages work fine in it. Gonna post some god complex playthroughs tonight... #doom #procedural

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Another playthrough of Random Doom generator 2.0 - this time I did 2 maps... These maps had little platforming, suprisingly. Music comes from a music wad I found online... #doom #procedural