Next up
Dwarfs are added, now it's getting serious!
The shooting was recoded, and now is shooting in the centre of the screen, and depending on the weapon type, some bullets can act differently.
The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!
New Opponent type in tribal-voodoo theme, type: magical tank/
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
Devlog: https://youtu.be/UTkMhNGJoFw
In short:
- opponent type: yellow human;
- animations are working better;
- tileset resized from 10m into 2m;
Demo V 0.2.0 is available!
Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.
Also, some people are interested in the city-builder module tot he game.
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
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