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RWF's Halo Online
4 years ago

a new snipers in the works too, sounds are temporary cause i only have scuffed reach sounds. they'll probably stay like that for a good while cause of the snow storms, can't expect sky to help while thats going on




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tekken 3 in turbowarp (concept done with SW2 and pen+ v6)

Just some earlier gameplay of the game, featuring @skyistumbling and @windBugg_ . There are currently only 3 weapons and a test map, but everything is being optimized before any progress on maps or graphics are done.

just gonna post this to some other communities

I released 1 Night at Luigi's 3 just about 2 months ago now, might as well post about it again

featuring Luigi, Wario, your own hallucinations, and Tyler, The Creator for good measure

the direction system was completely reworked to get rid of the stinky clickteam one in favour of a 360 degree turn that doesn't distort sprites. the shooting also feels MUCH better

@skyistumbling MASSIVE thanks for providing SFX for the game.

More Halo Online stuff, starting to add vertical stuff in the mix. Next up is weapon pickups.

promo

scroom promo

Gameplay with the SMG including new grenades and lunging, thanks to @windBugg_ for playtesting

crting=e