I have decided to implement a new speed mechanism for this game. Few rpg games have already implemented this, but I don’t see this in pokemon games. Basically a speed object will run through bottom of the screen over a bar. Faster the pokemon,faster would be the object. When the object reaches the end of the bar, that pokemon can make a move. Thus this is not exactly a turn based game. A faster pokemon might get two hits if it is against a really slow pokemon.
Next up
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
So here's the first of the zodiac signs i will make for the next weeks.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Made my first ever animation.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Got some fun collectibles in our game, Path of Kami!
Sonic and Shadow as Pokémons. #Fakemon










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