Added:
-fixed a few bugs and made the navigation easier
-a new world (needs to be decorated)
-a new boss (needs completing)
-improved the ‘levels’ menu
-improved OVERWATCH (with new emptys to do specific operations)
-names above bosses
Added:
-fixed a few bugs and made the navigation easier
-a new world (needs to be decorated)
-a new boss (needs completing)
-improved the ‘levels’ menu
-improved OVERWATCH (with new emptys to do specific operations)
-names above bosses
'ALPHA 1.0 TEASER GIF'
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
The whole squad is here!
Interested? Follow me!
Showing off player 2 😎
What do you think?
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I worked so hard to get all four of them to the end safely, but then...
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Double Rainbow!!!
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