Added:
-fixed a few bugs and made the navigation easier
-a new world (needs to be decorated)
-a new boss (needs completing)
-improved the ‘levels’ menu
-improved OVERWATCH (with new emptys to do specific operations)
-names above bosses
Added:
-fixed a few bugs and made the navigation easier
-a new world (needs to be decorated)
-a new boss (needs completing)
-improved the ‘levels’ menu
-improved OVERWATCH (with new emptys to do specific operations)
-names above bosses
'ALPHA 1.0 TEASER GIF'
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Alone Together....
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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