A one-night demo for the game is out! Apparently getting rid of the "continue" button works for limiting progress.
Next up
the titlescreen is more resource intensive than the office gameplay. why is clickteam like this. :[
behind the scenes for the nerds in the audience
this ship was never meant to sail
~3~
A new FNAF fangame I'm working on that's based on the French, WWII, and a really unlucky boat. Check it out!
The Long Voyage Official Trailer
Huzzah! A buckshot roulette type game that is Fun I Hope! Making it for a game jam @Gamemaster_64 decided to host. Follow for updates on it!
A demo for my seafaring FNAF fangame comes out tomorrow! Here's a lil' sneak peak of something that will totally not try to break that window.
hello
Are we fr
Good progress happening. Brainstorming one last character before the game's done
0 comments