Game
Five Nights at Polo's

21 days ago

a REAL rough map of the building.

vents are blue, cams are green, rooms and red, layout is white. this map wont be shown as the cam system is very different




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made a methane leak mechanic and a death screen!

ik it sounds weird, but i needed a way to make the player have to access the cams to beat the night.

the deathscreen also has extra effects it just didn't work when i was recording.

more in article ⤵️

making the fuse box!

basically if you turn a fuse off, it turns off the lights in the corrisponding room, which can be seen in the cams. one can also be used to turn a light in your office off.

the CORRECT vid of how to survive a gas leak

Happy New Year, POPGOES fans!

Here's a summary of some of the best POPGOES things that happened in 2025. What were your favourites?

teaser #13 for TWaP

more in article ⤵️

Into the Water

time to start the animatronics! starting with my favorite, Joey. He's vent related but I'll make changes when I start coding

finished joey's movement poses! time to start to make some AI.

Nostalgia-Bait Springtrap

finished the fuse box! same as what i said earlier, just showing it off. if you turn a cams light off you can see the room with night vision.

also if you turn all the lights of your light power won't go down bc none of the building's lights ar3 on.