Game
Project Skellywagon
8 years ago

A Satanic Movement Prototype


A games needs nice visuals, but for us gameplay comes first.

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So while we prepare visuals on one end of the project we’re investing most time into coding up the actual game mechanics in the background. So this is a movement prototype that we finished very recently.

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It took quite some time to find an approach the we both liked, so we went through 3 completely different prototypes (several iterations and lots of code each) in the process, but it was worth all the trouble. Although the prototype is only about the movement - its already lots of fun! Can you imagine a taxi that is fun to navigate a narrow path of ramps and walkways with? Well neither can we, but somehow we still made one! I can’t wait to se racing down a long street and crashing through stuff! :D

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Next up is @damagefilter writing about his level-creation for the prototype and the tools he used. See you very soon!

If you find this project interesting, give it a follow - you won’t be disappointed! ;)



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