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Yume no Ketsui: Beyond the Sky
1 month ago

A small animation idea for the loading screen

I was inspired by the pixel animation of the otacon from mgs2 (metal gear solid 2)




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Just programmed and implemented the environment rendering transitions (day, evening, and night), and it's working great... at least as far as I've tested! ๐Ÿ˜† Feels amazing to see the world slowly shift as time passes! also a reference for the clock idea.

A small combat mechanic! The bat has a special condition to be defeated: โ€“ If you sneak up without being seen, you can take it down with a single hit! โ€“ Alternatively, if you have the Anulator Sword, it disables the bat's barrier while itโ€™s chasing you!

Working on a char to honor my supporter! @XUR565_Official

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

โœจ Yume no Ketsui: Beyond the Sky โ€“ Alpha Demo is out now! ๐ŸŽฎ After a long month of non-stop development, the very first playable version is ready! ๐ŸŒŸ

There's still a lot to improve and polish, but this demo marks the first real steps!.

animating my forever wip

Yume no ketsui: Beyond the sky - Demo trailer!

๐ŸŽ‰ I just got some awesome new props to improve the gameโ€™s environments โ€” including ancient ruins, glowing stones, and village-style assets!

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as โ€œa little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

"You spin me right 'round, baby, right 'round..." Meanwhile, Misha: "Looks like you're having fun."