Current state of the game
Development has been slow, but a lot has been done between now and when Safre was announced in May.
Development changes
When working on Scratch and Friends 1, 2, and Remixed, my approach to development was to work night by night like this:
Code ai and new mechanics for character introduced in the night
Make the art for the character
Record phone call (Which were completely unscripted in most cases)
Move on to the next night
For Scratch and Friends Remastered I will instead be doing this:
New development approach (or whatever you call it)
Work on art for all characters
Code their ai's and mechanics (and testing them in custom night, tweaking their ai's)
Set their ai values for normal nights after some beta testing trials
Write scripts for phone calls and record them
When to expect a game page?
After testing for nights 1-7 is complete.
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