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Good news and bad news
I haven't made any progress in development, but that's because I've been implementing a new dialogue system into the game. More information in the article.
#IndieGame #GameDev #PixelGame #DigitalArt #DigitalArtist #Game #ReunionFate
The demo is closer than you think
I've finally finished some details of 'The Lodge' and it'll be playable. I'll just have to tweak and add some characters, and the demo will be with us.
#IndieDev #PixelArt #ReunionFate #GameDev #PixelGame #HorrorGame #Dev
Maze One: A Sad Beginning 08/23/25
'She's trapped in a maze. SAVE HER, SAVE HER, the metal star is near. Maze One is just a beginning, where many stay behind and few advance.'
This week's Fan Art Friday celebrates Wario! Accept the quest in your quest log to get started.
Coming soon: Null-A, The ???
'You don't have any friends, right? Of course not. You only have collaborators and people you hire for your own benefit.'
#IndieDev #PixelArtist #PixelGame #PixelArtist #HorrorGame #ReunionFate #Monster #TerrorGame #IndieGame
This week's #FanArtFriday celebrates Story of Seasons / Harvest Moon! Accept the quest in your quest log to get started.
Anatomical Improvements
I can finally continue developing the characters, and Shattered will be the next to be added, as a character who can walk around the map.
#PixelGame #IndieGame #PixelArtist #ReunionFate #GameDev #PixelArt #Characters #HorrorGame
From Cherry'Start to artists
I understand the problem of having a reference for a drawing, so I've made a program that helps with that problem. Join in and use it: https://discord.gg/zEhm6CzpPE
#Discord #Artist #PixelArtist #Animator #PixelAnimator #DigitalArt
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Too cool to be true
Kinster has finally been finalized and will be implemented soon. He's the best design since Shattered. Both are the best I've created
#IndieDev #PixelArt #PixelArtist #PixelGame #ReunionFate #HorrorGame #IndieGame #Monsters #Pixel
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