Next up
We're reworking the guidance/notification system for the player action based on testers feedback, we hope you guys will like it!
A long time ago, in an Abbey far far away🍻⛪ an Abbot had his eyes on a much bigger prize (totally not a moon btw). Ready for that major space-brewing opera update anyone?😇
Becoming a monastery brewer in the late Middle Ages probably matured a person and strengthened their resolve 🍻⛪ Meanwhile, the brewers in Ale Abbey...🥳 #IndieGame #screenshotsaturday #tycoon
Having a few quarts Or just a pint🍺 'tis St. Patrick's lads!☘️ No one will mind💚 We hope you're all having fun celebrating #StPatricksDay. Ale Abbey's little brewers never miss a chance to honor the Emerald Isle! Sláinte!🍻⛪ #indiegame #pixelart #tycoon
The reason we implemented multiple walk paths was for you to walk next to or BEHIND those busy with work, Brother Marcus...🤦
Well, at least the rest of Ale Abbey's little brewers seem to get it!🍻⛪
We're three days away from Ale Abbey's launch on Steam!🍻⛪ That's about as long as it takes Brother Mansenius to brew his first ale (in-game time ofc)! Watch and learn now... it'll be your turn soon😉
Yep, we've been silent for a while, but did you guys see what we've been doing? New demo, tons of maps, campaign almost done, etc etc!
Have you tried the latest beta?
UI never looks interesting, but if it's practical... sign us up! Adding niche features that make Ale Abbey cooler is always a pleasure🍻⛪ As is choosing the right stash of ingredients when brewing😉
Sketching some new styled promo assets, what do you guys think?
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