Game
Orbital Advance
9 years ago

A tentative release


I’m uploading a feature-complete release at last. It’s rough around the edges and some things probably won’t work (such as input, and the game in general, on Microsoft Edge) but there should be nothing game-breaking at this stage.
In reality, the game has worked fully since well over 18 months ago, but I kept putting back release because I was constantly thinking of silly new things to add, the very last of which is the circle that fills up as you rotate in the tutorial level (yeah, that’s the kind of insignificant crap that has led me to work on this game since 2014)

Enjoy.

I might add Gamejolt leaderboards if the notion takes me. I probably won’t though.



0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

a drawing I did because I was bored😪. But I love how it turned out.😊

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

brung back my old oc plus a new one

...they don`t have names yet tho

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Path of Kami, running around the shrine area

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg