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163
10 months ago

a very late devlog

I'm actually starting to make a level.

Playshoulder, for now. making materials, fixing bugs.

-new model

-made new trash bags

-added the ability to infinitely get them.

-Tv




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horror art today (35 min)

4 months ago I painted it (2nd art)

(they told me it looked like AI art lol)

My character Octavia (Via). finally has a design. after 6 years. finalized. made the art in 4+ hours lol (p.s. he's bisexual. if you want to ship him :PPP)

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

BTW MY FRIEND IS MAKING A GAME :P

FATAL TRAIN - https://store.steampowered.com/app/3193920/Fatal_Train/

TRAILER COMING SOON

her name is sushi

about cartoons. There is a concept with someone (very good, well-developed. I wrote to everyone - they liked it a lot)I made a couple of quick concepts and 1 frame in animation. BUT IT'S SO HARD. finding a style is hard.. i want some cyberpunk story

final renders. btw rig is there, but it doesn't fit the games at all. so i don't know. i'll probably post it, and then if someone wants to make it cool... By me (edit mesh/texture), enplay(base mesh), renz (Rig)

I set out to make a teacup for a project I'm working on, but then I spaced out and did weird things with the shaders... LOL

Anyway, back to work for me.

Hope you're all doing well, and have a good weekend!

: Blender (Eevee)

the conehead from hn 3

blender + substance painter + gimp

gameready asset. as soon as he has the rig ready, i will post it to you for free.