We have now moved to a brand new game engine, which is: CryEngine 3. CryEngine 3 will also allow us to make way better levels, simplify the production process, and allow for us to spend less time designing the game, and actually working on the gameplay and the back-end of the code. Along with several other features, We will post screenshots,etc soon. Once we have the new levels, some of the HUD, basic gameplay/inventory management systems, etc.
Reason for the change: I found UE4’s level design too be very time consuming and hard + i never really could understand how to use the landscape/terrain toolkit. And my game requires HEAVY amount of outdoor levels and some indoor levels aswell, It’ll also allow for me to ensure that the game will be as good as can be.
GoodBye,
Unfriended Dev’s.
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