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354
Game
Engraved Establishment
1 month ago

A very needed change was the Shop UI as, in the long-term, it wasn't viable to keep the same UI as Pizza Sim due to how tedious it was finding items. You can also change the max values of objects into your save file.


Also I did work on the TD/Night UI too but I'm holding off on showing it so that I can work on the animations of characters.

Massive credit to @samlovesmath for making the UI concept designs for the Tycoon, Shop, and Night levels. It was a massive help that paid-off super well.



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Next up

Next month is when I can say I've been making Engraved Establishment for about a year now.

Here's the visual improvements over time for the builder/tycoon part of the game. From the first footage shown to Demo 1 footage to recent footage.

Currently working on UI improvements + Pizzeria name changes

Currently WIP of the Tycoon Section UI so far (View Mode not worked on yet).

Biggest thing that needed improvement was having the user actually use other draw options and have better ways to find all the items, decor, and animatronics in one mode.

Devlog 1 - Now we're really cooking!

This was probably one of the more requested and wished for features I've seen from the demo but now there's an Undo and Redo option in the game!

The Tiles and Objects have their own individual undo and redo lists.

Minigame preview as promised!

I've written down some critiques and some ideas I've gotten about the game for a potential full release. I'll likely talk about future plans in the coming days to announce some stuff I would like to do.

THE DEMO IS OUT NOW!!!!

Matthew's devlog v3

Also for people wondering, I did make Control Settings for you to change the inputs of the game to buttons on your keyboard or mouse.

Many people were having issues where they couldn't get inputs to work (I think it's cause of unicode key inputs)