Game
Ix and the Dark Mage
7 years ago

A very productive week


In the last few days since my previous devlog entry, things have progressed very well.

I managed to clear another couple of bugs (one that has been around for a while and I was never sure if I was actually going to bother fixing it), and have wrapped up the following:

  • More tutorial labels so players should get a better understanding of some items on the GUI/HUD.

  • Changing up the GUI/HUD so that it looks a lot better than it did previously, and things are clearer.

  • Stopping the player from being able to enter the endgame citadel without the requisite weapon to face the final boss.

  • All of the sounds have been added to the game, and seem to all be working without any problems.

The next thing to focus on is the final boss battle. I have be procrastinating with this for a while, even since I had revised the plan of this to be a lot better than it originally was. I am looking forward to getting that part finished in this next week, and then spending a bit of time over the long weekend to run through some more fixes/tidy-ups.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Path of Kami: The Evolution of the Lore

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I was bored, so... ManutKat.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc