Loading...
127
Game
Void Step
2 months ago

A youtube comment suggested that the player can manually split the tether in the middle for a new anchor to swing from, what do you guys think? would this be an interesting twist?




5 comments

Loading...

Next up

A new level that utilizes the new booster rings and is airtime focused.

I used a custom selected song to be played in-game, What songs or music would you vibe with in the game? #indiegame #screenshotsaturday #gamedev

Ride the rhythm of the void with the Pulse Tether, my game’s version of the grappling hook, would it be better if I keep it like this where you can attach anywhere? or limit it to anchor points?

Created an enemy entity that will be present in some levels of the game, called it the glitch

What do you guys think?

Wishlist on steam: https://store.steampowered.com/app/4589000/Void_Step

#indiegame #gamedev #gaming

Project(s) & Health Update

I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-

Tested the new Rhythm rush mode where the player can choose any local song file or Newgrounds song id and the game generates a level based on the music data.

How can I improve it further? #indiegame #parkour #arcade #screenshotsaturday

The Hive - Everything is a Crab

Main menu and game visuals improvements, 3D navigated levels never gets old

Updated the game's alpha, now includes [Play Your Song] experimental Mode and added 7 more campaign levels.

#indiegame #gamedev #unity3D #synthwave

After a long long day of work, finally got arms to work!

Any ways I can improve it further? #screenshotsaturday

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

I feel the need, the need for speed! #screenshotsaturday #indiegame #gamedev #unity3d