Game
World Defense 2142
11 years ago

a0.2


  • Effects added:

  • Enemy Explosion

  • Enemy Nuke the planet when they collide with it

  • Guns firing

  • Lasers colliding with enemy

  • New Gun Control system:

Press QWER to select, then L/R Arrow keys to move, Up Arrow to flip to the other side, and finally space to fire

  • Enemy spawning altered to ramp up in amount over time, rather than static constant mass

  • Satellites dissappear when an enemy collides with them, reappear later on

  • Guns now have a select sprite to show what is selected

  • Guns rotate alongside world slowly, will do so when selected and not moving



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

What you all think

The whole squad is here!

Interested? Follow me!

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

My D&D art for my family so far (WIP if you couldn't tell)

Levels' maps.

Regional Bulbasaur. #Pokemon