Game
World Defense 2142
11 years ago

a0.2


  • Effects added:

  • Enemy Explosion

  • Enemy Nuke the planet when they collide with it

  • Guns firing

  • Lasers colliding with enemy

  • New Gun Control system:

Press QWER to select, then L/R Arrow keys to move, Up Arrow to flip to the other side, and finally space to fire

  • Enemy spawning altered to ramp up in amount over time, rather than static constant mass

  • Satellites dissappear when an enemy collides with them, reappear later on

  • Guns now have a select sprite to show what is selected

  • Guns rotate alongside world slowly, will do so when selected and not moving



0 comments

Loading...

Next up

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

I was bored, so... ManutKat.

Werehog transformation process. #sonicunleashed

Explosive domino effect

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl