Effects added:
Enemy Explosion
Enemy Nuke the planet when they collide with it
Guns firing
Lasers colliding with enemy
New Gun Control system:
Press QWER to select, then L/R Arrow keys to move, Up Arrow to flip to the other side, and finally space to fire
Enemy spawning altered to ramp up in amount over time, rather than static constant mass
Satellites dissappear when an enemy collides with them, reappear later on
Guns now have a select sprite to show what is selected
Guns rotate alongside world slowly, will do so when selected and not moving
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