Game
World Defense 2142
11 years ago

a0.2


  • Effects added:

  • Enemy Explosion

  • Enemy Nuke the planet when they collide with it

  • Guns firing

  • Lasers colliding with enemy

  • New Gun Control system:

Press QWER to select, then L/R Arrow keys to move, Up Arrow to flip to the other side, and finally space to fire

  • Enemy spawning altered to ramp up in amount over time, rather than static constant mass

  • Satellites dissappear when an enemy collides with them, reappear later on

  • Guns now have a select sprite to show what is selected

  • Guns rotate alongside world slowly, will do so when selected and not moving



0 comments

Loading...

Next up

Another house i made long time ago.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

A Shiny Mega Gengar ๐ŸŒŸ For @ManutkArt 's #ThreeColorsChallenge!

Why walk when you can jump?

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

2d lighting experiment

Coming Soon...

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)