Game
The Custom Nights
6 years ago

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIMSOHAPPYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA


OK, I HAVE A LOT TO EXPLAIN HERE.

First things first, I'm not going to make WorldWide (since nobody really cared about it), INSTEAD, i'm R E T U R N I N G to make both games. I need to explain why's that a thing.

Alright, so i'm going to make a game making course on *25th December* here from Brazil (danki.code (Biggest and Best course in Brazil)) and i'm going to learn to use Unity, Game Maker Studio, Unreal Engine, and lots of other engines for game making. I'm going to start from the beggining both of the games, but they're probably going to be better than the original that was made in Clickteam Fusion 2.5.

Anyways, while i'm in the course, i'll be teaching my best friend, N3RD (this name is what he likes to be called), how to use some game engines (i'm probably going to teach him Clickteam after all our school tests), Blender, SFM, and other stuff.

I think this is all.

Bye.



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