So, a little news about when INDIGO will be released. I’ve only started this project yesterday (school’s been in the way…) and I’m creating all of the code, art, and music from the ground up, so I don’t think I’ll have enough time this weekend to finish the game. So, I plan on releasing a #glitchjam demo on the 29th or 30th, and later releasing a full version of the game. The demo should contain the first few portions of the game and hopefully show a taste-test of the finished product.
Yeah… not the best but I could probably release a polished demo later if the first one isn’t up to par.
KEEP YOUR EYES PEELED flora out
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