I’ve been testing out a couple of ideas I had in mind for the sequel of this game.
Basically, I didn’t like how the prototype came out. It felt defective by design. It felt too forced, like pushing the round shape in the square hole.
It was very frustrating and I don’t feel like doing it anymore. At least for now.
I think I’m going to take a break and eventually do other projects. I may pick this up again in the future - if I’ll get a cool idea for it.
Next up
We are under attack!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I was bored, so... ManutKat.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Levels' maps.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
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