Game
DG! Echoes of Sanity VR
3 months ago

About the future of the project:

I decided to redo the VR game in UE5. Thing is, I want to do a small game first in UE5, to understand the engine pipeline from start to finish. It will take time, but I'm still hopeful about learning new engines.




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Today I went with my classmates to a discount "comic-con" thing that is ran on my island around this month. It was a long outing and I'm very tired, but got a haul of nice things from it, a #Tenna to frame, a #Spamton t-shirt and some #Fizzy and #Ozzy 🔑

I was severely sick (caught like 5 different bugs from that outing ). Add on top of that many doctor appointments. I'm speed-running the weekend however I can because I barely has 9 days left... Everything is complete, only the VR part is missing

WIPs of the VR prototype hands. Nah, it's not #Gaster 👀

Updating on that Game Jam front, because of the storm that was going to scourge my island, it was delayed until further notice. Hope we get some news soon because I was hyped for this Jam since many weeks ago and the storm soured my spirit a lot

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Guess #Kris grew some not-#Gaster bones... I don't have more time to do retargeting tonight, I need to wrap up, do backups and head to sleeb

Unfortunately I needed to make an "investment" to allow my GIT LFS to give me more monthly budget to ping pong my files between the classes and my home. $5 is too much but it will only spend them when I reach the cap, not before. My poor indie kromer

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