Game
Shifts at Freddy Fazbear's
10 years ago

About the main menu


Some of you have asked that the title is different, instead of being “Shifts at Freddy Fazbear’s” it came along as a different name. Same to the old photo, which is because the game’s name was different when I made it, and I arenamed it to SAFF instead of the old name.

I will change thus on the DEV 1.1, and show a demonstration on how Camera and Control panel would look. This game has more features than I’d think I would make so far, and that’s what I want to happen. More features, equals better gameplay. It’ll be a tough game on Night 2 though.

Let me tell ya, you could comment below what you think about that, and what’s more, I’ll allow you guys to roam on 3rd day where you find evidence for the 6th lost child. Unless if I can’t make that, I’ll change that where you see yourself in a cameras finding for evidence (scene). Ok, Goodbye ;P



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Strange Umbrella

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

My D&D art for my family so far (WIP if you couldn't tell)

not the greatest house, but it's a house! :D

Some Shadow boss fight gameplay 👾

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!