Game
One Night at Flumpty's: Shelleggtion (Fan-Made)
2 years ago

About the next patch and more


Recently a few things and ideas have been piling up, and all that I wanted to include next patch but I just realized that it's just not worth the wait while there is a few issues with the current game version that really needs to be updated.

So I have decided that I'll just divide the patch into 2 small patches which will come shortly (I think).

To not make this announcement short I'll include a small porgress report on the other games.

ONaF 2 Currently is 25% done, Main menu nearly finished, Just lights and vent functionalities in the gameplay

ONaF 3 Currently is 30% done, main menu is not touched at all, didn't feel like making it yet, but the gameplay has a few things, turning around is complete, flashing also done, and cameras halfway done.

I've had an idea for a new optional character setting for ONaF 3 (something like I did with ONaF 1 with eyesaur)
And that optional character is the owl, which will be in cam 8 (not cam 8A or 8B) a new camera with a new room with a vent that is leading to your room, this is a refernece to
Jonochrome's ONaF 3 Developer Commentary video where he showed an early idea of the owl before he merged the owl and the beaver together which can be found at 6:21

Here's a vent mockup and a map that will look like that if owl was to be enabled

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(Also an ingame screenshot)

That's all for now, there's gonna be more to talk about later.



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Regarding the expose document against me which was sent by @Blansk for some reason instead of @valdibee , I have made a response document correcting all false information against me (I recommend reading it, there's a TON)

https://docs.google.com/document/d/1ttH_B8VqOw2j2-JvqKkIDjZl8PQX…

oh cool

anyway

ONaF 1 Progress + Eyesaur sneak peek

RIP cactus

Everyone, do what the guy said

Small preview of the update so ya'll don't starve from lack of news

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