Game
FNAF: AFTERMATH - ACT 2 [ V2.1.0 ]
10 months ago

ACT 2 NIGHT 3 + 4 (IF ALL GOES WELL) WILL BE RELEASING ON DECEMBER 16TH!

New animatronics, Tasks, and Locations.

An estimated 1H of Gameplay for 3+4 Totaling to nearly 2.5 Hours for Act 2 so far.

Also, please checkout the below article


Regarding Lore Notes & Voice Tapes:

I've been struggling to write notes & tapes that don't reveal too much about the story, I'm wanting to keep the game only having two story lines, and no side stories, and i do feel like I revealed a bit too much in the Notes already, so..

For Act 2, i likely wont be having many more Notes, or Tapes, i may add some referencing Act 1 in some ways, but my current issue is, if you paid attention, you probably already have Act 2's story figured out, and i really dont want to add onto this, nor remove content. Since act 2 is already over 50 downloads, I'd imagine most of you interested in the game have already seen the notes.

Although, I may change the placement of a one of the notes.

what about those who wanted to voice act in the game?

I've thought of ways to involve them, and here's how I plan to do it:

ACT 2 and 3 will be fairly connected, just months apart in-game, so I plan on explaining, or atleast giving hints to any bits of act 2 players are confused by in Act 3, so those who wanted to voice act can do it in Act 3!


And here's some bad news: Due to budget and time issues, some planned content has been cut, this is specifically for Night 3,

This doesn't affect Gameplay at all, but it does feel a bit 'strange' in the beginning, and end of the Pre-Night level, because the ideas I wanted to implement weren't really possible without spending too much time on it, which the pre Night section took about as long to make as both the Pre-Night and Post-Night tasks from Night 2 combined, so I've definitely spent way too much time already.

I may add this back at, or after the full release. Night 1 had ~10 minutes of removed content, maybe it can be added back in the future as well.



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February 21st. (Also, new update coming out in a few minutes!)

Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.

Here's a pretty old (and bad) scrapped Act 2 scene I found. Originally, I planned on doing a Nightmare or Dream sequence each night (Similar to Night 3) But since this is in the Night Zero folder...guessing I made this as an intro? lol (Made 9/24/2024)

The original Act 1 Main Menu, scrapped due to animation issues... and for being really generic lol (Made ~ 1/19/2024)

THE FINALE: ACT 3 - June 22nd

More info in the Article Below.

New Map: The Cave, now in development.

Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.

Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/

Join my Discord here: https://discord.gg/fA4JRVCVb4

ACT 3's page is up, as well as it's trailer.

You can check it out here: https://gamejolt.com/games/FNAFTERMATH3/963253

Today is also the Third anniversary of aftermath, Thank y'all for supporting it!

ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.

Here's one of the 13 (Active) animatronics that'll be present in the game. More details next Week! [ ACT 3 ]