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FNAF: AFTERMATH - ACT 2 [ V2.1.0 ]
5 months ago

The original Act 1 Main Menu, scrapped due to animation issues... and for being really generic lol
(Made ~ 1/19/2024)




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Final Teaser: Act 3 - June 22nd

1/22/22 is when Aftermath started development over on Dreams, Feels like alot longer ago...

2/26/22 the Game would have it's first public release

The game would go to a V1.0 release later that year, and the PC Remake (AKA, Act 2) would start ~11/25/23

Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.

I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.

Night 3 - Security Office (updated)

"A little basic.. But it's a good start." [ ACT 3 ]

ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.

(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.

THE FINALE: ACT 3 - June 22nd

More info in the Article Below.

Night 2 of Aftermath Classic (on Dreams) was released 3 years ago today