As mentioned in a previous post, Night 1 was MUCH longer than intended, So most of the content in this night is optional.
You could beat it in as little as 8 Minutes, or up-to 30.
The playtime isn't counting for Custom Night, or the different 'routes' from picking a different Act 2 ending.
So, Why am I releasing this now instead of waiting for the full release?
I wanted to release the full game late-may, but there was just more work than I expected, and
This is one of the most complex games I've made, So I'm mainly releasing it for Feedback, Bug reports, And thoughts on the game.
Next up
..
Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)
Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.
When to expect it: No time frame yet, likely a couple months out.
My new FNaF game: DELIRIUM is out now!!!
~40 minutes of playtime
Developed over the course of 8/9 days.
A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.
.
ACT 1R - V1.1.0 Out Now. Patch Notes below.
AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)
Here's my Itch Account: https://hollow-404.itch.io
Final Teaser: Act 3 - June 22nd
Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.
I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.
Just some scrapped renders. was going to be used for death screens.



















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