Game
FNAF: AFTERMATH [ SECURITY BREACH FAN GAME ]








6 months ago

ACT 3, NIGHT 2 ~ Friday May 30th!

~ 25 minutes of gameplay,

What's New:

• Night 2

• Render Creator

• Level Loader & Save Editor

• Custom Night

• Mini-Games

• Multiple Save Slots

• Bug Fixes


As mentioned in a previous post, Night 1 was MUCH longer than intended, So most of the content in this night is optional.
You could beat it in as little as 8 Minutes, or up-to 30.

The playtime isn't counting for Custom Night, or the different 'routes' from picking a different Act 2 ending.

So, Why am I releasing this now instead of waiting for the full release?
I wanted to release the full game late-may, but there was just more work than I expected, and
This is one of the most complex games I've made, So I'm mainly releasing it for Feedback, Bug reports, And thoughts on the game.

1


2 comments

Loading...

Next up

THE FINALE: ACT 3 - June 22nd

More info in the Article Below.

I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.

ACT 3, OUT NOW!

Changelog Below!

Here's some before and after photos of the Act 2 Remaster

Final Teaser: Act 3 - June 22nd

ACT 1R - V1.1.0 Out Now. Patch Notes below.

AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)

Here's my Itch Account: https://hollow-404.itch.io

Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.

When to expect it: No time frame yet, likely a couple months out.

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.

ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.