Q: How long will Act 3 be?
A: I'm guessing it'll be 1 - 2 Hours for the base game, maybe 4H total with Stories, Custom Night & DLC
Q: How does the game compare to Act 2 gameplay wise?
A: I like to change up the gameplay between acts, I expect act 3 to be mostly Free Roam, still with office sections, but only ~3 minutes instead of act 2's 6.5 - 7.5 Minute Nights.
Q: What do you mean by the game will have 13 Active Animatronics?
A: Each night takes place in a different location, With a entirely new set of animatronics.
Mostly simplistic/similar mechanics, as the game doesn't really need complex mechanics with the shorter nights.
Q: What Act 2 ending is canon?
A: That's up to you. You'll be able to pick from any of the 3 endings in act 2, You'll get a short briefing of what occurred between act 2 & 3.
Q: will the ending I got change anything?
A: Yes.. No spoilers though!
Q: how many nights are in the game?
A: Only 3 nights, Multiple gameplay sections per night.
Q: How many environment in act 3?
A: Act 1 & 2 had over 30 (i think) environments combined, This led to A LOT of compression due to gamejolt's file size limit (Only 3GB) Which led to many pixelated, or empty environments in them. (Example: Act 2 was ~13GB Packaged AFTER packaging, but many models had to either be removed, or lessened in Detail.)
I always wanted higher detail environments (and I know that was a common complaint with Act 1 & 2) so I'm keeping the environment count to 4 this time around.
Better detail, Less compression, more varied models.
Q: voice logs, lore notes..?
A: While I've tried quite a few times to make them, they just aren't really what I enjoy doing, Only when I can make them fit into a story (Which act 3 doesn't really have)
Even then, they're usually pretty difficult to write (And people don't really like them, so no point in using my time on them) I'll probably still have a few here and there though!
Q: Easter eggs & Collectables?
A: I've already put ~10 Easter Eggs in the game, Most of which are just references to Songs, or other Games, but I'll definitely consider more collectables in the future.
Next up
Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.
When to expect it: No time frame yet, likely a couple months out.
really happy with how this game is turning out. Hoping to have it ready soon!
ACT 3, OUT NOW!
Changelog Below!
ACT 1R - V1.1.0 Out Now. Patch Notes below.
AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)
Here's my Itch Account: https://hollow-404.itch.io
Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.
Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)
I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.
Here's some before and after photos of the Act 2 Remaster
Just some scrapped renders. was going to be used for death screens.
ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.










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