Q: How long will Act 3 be?
A: I'm guessing it'll be 1 - 2 Hours for the base game, maybe 4H total with Stories, Custom Night & DLC
Q: How does the game compare to Act 2 gameplay wise?
A: I like to change up the gameplay between acts, I expect act 3 to be mostly Free Roam, still with office sections, but only ~3 minutes instead of act 2's 6.5 - 7.5 Minute Nights.
Q: What do you mean by the game will have 13 Active Animatronics?
A: Each night takes place in a different location, With a entirely new set of animatronics.
Mostly simplistic/similar mechanics, as the game doesn't really need complex mechanics with the shorter nights.
Q: What Act 2 ending is canon?
A: That's up to you. You'll be able to pick from any of the 3 endings in act 2, You'll get a short briefing of what occurred between act 2 & 3.
Q: will the ending I got change anything?
A: Yes.. No spoilers though!
Q: how many nights are in the game?
A: Only 3 nights, Multiple gameplay sections per night.
Q: How many environment in act 3?
A: Act 1 & 2 had over 30 (i think) environments combined, This led to A LOT of compression due to gamejolt's file size limit (Only 3GB) Which led to many pixelated, or empty environments in them. (Example: Act 2 was ~13GB Packaged AFTER packaging, but many models had to either be removed, or lessened in Detail.)
I always wanted higher detail environments (and I know that was a common complaint with Act 1 & 2) so I'm keeping the environment count to 4 this time around.
Better detail, Less compression, more varied models.
Q: voice logs, lore notes..?
A: While I've tried quite a few times to make them, they just aren't really what I enjoy doing, Only when I can make them fit into a story (Which act 3 doesn't really have)
Even then, they're usually pretty difficult to write (And people don't really like them, so no point in using my time on them) I'll probably still have a few here and there though!
Q: Easter eggs & Collectables?
A: I've already put ~10 Easter Eggs in the game, Most of which are just references to Songs, or other Games, but I'll definitely consider more collectables in the future.
Next up
ACT 1R - V1.1.0 Out Now. Patch Notes below.
AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)
Here's my Itch Account: https://hollow-404.itch.io
Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.
Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.
Just some scrapped renders. was going to be used for death screens.
Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)
Here's some before and after photos of the Act 2 Remaster
ACT 3, OUT NOW!
Changelog Below!
My new FNaF game: DELIRIUM is out now!!!
~40 minutes of playtime
Developed over the course of 8/9 days.
A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.
ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.
I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.










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