Original itch.io post: https://siris-pendrake.itch.io/adaca/devlog/188000/beta-016-update-tweaks-and-bug-fixes
Play the New Beta Update for free: https://gamejolt.com/games/adaca/504346
Mostly just re-balancing and bug fixing to make the Beta more up-to-date with where I hope the final game to be.
Improvements include:
-Added new animations, sounds and particle effects to make the Force-Throw more readable and satisfying!
-You can now exit menus with the Esc key.
-Grenades will no longer get stuck on the player’s hit box when throwing them straight down.
-Some AI will be more aggressive.
-You can now skip the intro cinematic.
-Weapon damage and difficulty has been re-balanced.
-All user settings will now save to the config properly and all settings will be properly restored to default when reset.
-Various aesthetic polish and improvements made to certain scenes and objects.
-Low-rank cops will now drop health packs.
-More objects are destructible and able to drop useful items.
-The loading screen is now more visible and even contains tool tips.
-Some explosives can now catch on fire and or set other things on fire.
-Various typos have been fixed.
-Fixed glitch where floating weapons would spawn in place of enemies when reloading a checkpoint after death.
-Various other tweaks and fixes.
This may be the last update the free Beta receives, at least for a while. I want to focus on finishing Episode one. However, early access to the full game may be made available for small donations. I'm still not sure about this yet; we'll have to see where things go...
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