Added 8bit music! All songs will be listed in the top left corner when they start and disappear after five seconds.
Current Music: Visager's Airship, Battle, Dark Sanctum Boss Fight, Factory Time, Pyramid Level, Royal Entrance.
#Music #Platformer #2D
Next up
10 Players I mean, I guess you could do that if you wanted... Character differentiation coming soon. #10Players #Multiplayer #Platform #Platformer #Platformers #Unity #CSharp #LocalMultiplayer #2D
Moving platforms are here! Camera smoothing coming soon. #progress #platformer #character #MovingPlatforms
Voting system! #Voting #Platformer #Character #Multiplayer
Took a little longer than I thought but I now have a smooth camera follow! This camera setup will work with an unlimited amount of players... ... Which means it would work with 10... Stay tuned. #Progress #Platformer #Cinemachine #Unity #Multiplayer
My code evolved majorly... #10Players #Multiplayer #Platform #Platformer #Platformers #Unity #CSharp #LocalMultiplayer
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂa Regla. It is one of the natural wonders of the country!
0 comments