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18
4 months ago

Added a new burst attack behavior for the projectiles and updated their sprite. #gamedev




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Started adding sound effects to the game, footstep sounds are in! What do you all think so far? #gamedev

Finally added the Game Menu! Planning to add some animations next. Any ideas? #gamedev

Implemented shooting SFX to all the weapons! It instantly made the gameplay feel more. Thoughts? #gamedev

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Implemented the explosion SFX, which starts with a low-pitched variation when the player isn't invincible, and plays normally otherwise. Thoughts? #gamedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Decreased the pitch of all sounds when the weapon wheel is open to enhance the slow-motion effect. What do you think? #gamedev

Made a small tweak to the footstep SFX, lowered the volume a bit, and fixed the transition between tile types #gamedev

This week's Fan Art Friday celebrates #CronosNewDawn

Accept the quest in your quest log to get started.

GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam

Working on different footstep sounds based on the tilemap. #gamedev