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254
1 year ago

Added a smooth flickering effect for the explosive zombies as they get closer or move away from the player.

What do you think of this touch?

#gamedev




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Simplified the interaction system, now just an [E] appears on objects you can interact with. Cleaner and less UI clutter. Thoughts? #gamedev #horrorgame

That's enough assets for the bedroom, I guess... What do you think I could add? #gamedev #horror

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Dialogues snippets' appearance. Any suggestions? #gamedev #horrorgame

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Reworked the hall to be a straight line. The player will walk this path a lot, so it needs to feel oppressive. Plus i added shadows and new assets. Does it work? #gamedev #horror

Final look at the bedroom environment. I think the vibe is finally where it needs to be! Any suggestions before I move on? #gamedev #horror

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Still working on the examination system. Here's at least what finding a note looks like for both sides. Thoughts?