Game
Lascinter Woods
12 years ago

Added Achievements!


So, Lascinter Woods is a long, long game to play.

This is by design.

In fact, it is so long that most players will get bored before completing it, and there is really no incentives to playing further.

So I added achievements.

5d0c36ce9cca3.jpg

Each thing you can find or interact with in the game earns an achievement.

Even losing the game is an achievement.

Winning in one of the tree ways are achievements.

I’m even considering adding achievements for completing an entire ring (i.e. the key, sword, monster, and treasure for a particular ring acquired…in a single game, not over the course of multiple sessions).

Whether I add the “set” achievements depends on how these first achievements go. These were easy to add in the locations in code that were already there… sets would require new code.



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Subscribe to technoblade

Respect (Only TLOZ Players Will Understand)