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8
1 year ago

Added idle and running animations! I think I'll need to make the character flip in the direction he's running from.




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Final look of the grimy bathroom. Thoughts? #gamedev #horror

Not much to show just yet, just implemented a looping system and did some sound design rework. #gamedev #horror

Note examination is working perfectly. You can now rotate and get a close-up look at everything you find. Thoughts on how it looks? #gamedev #horror

Still working on the examination system. Here's at least what finding a note looks like for both sides. Thoughts?

Reworked the hall to be a straight line. The player will walk this path a lot, so it needs to feel oppressive. Plus i added shadows and new assets. Does it work? #gamedev #horror

Simplified the interaction system, now just an [E] appears on objects you can interact with. Cleaner and less UI clutter. Thoughts? #gamedev #horrorgame

Final look at the bedroom environment. I think the vibe is finally where it needs to be! Any suggestions before I move on? #gamedev #horror

That's enough assets for the bedroom, I guess... What do you think I could add? #gamedev #horror

Here are some small updates:

- Post-processing effects when entering Examine mode.

- Tweaked paper sounds.

- Added a UI Guide Prompt.

Just wrapped up the bathroom tileset, and I’ll be creating some assets next. Thoughts? #gamedev #horror