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8
8 months ago

Added idle and running animations! I think I'll need to make the character flip in the direction he's running from.




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Working on the Game Over menu! I’ve added a timer, enemies killed, waves completed, and a total score display. What do you guys think? #gamedev

GameOver UI Updates:

– Background overlay for better visual clarity – Try Again button to restart the game – Main Menu button to return to the title screen

What do you think? #gamedev

You can now skip the intro text! Also, disabled all other UI elements to keep the player focused on the intro. Thoughts? #gamedev

This is my game protagonist. He’s the face of fear… or survival… or whatever this game turns out to be.

Got any good name ideas for him? And please, no chaos… I see you. #gamedev

Added a regeneration system that heals the player after a few seconds. Thoughts? #gamedev

I made an idle animation for my man, Solan. What do you guys think? #gamedev #pixelart

Working on an intro sequence before gameplay begins. Thoughts? #gamedev

Added new SFX: typing, sirens, zombie screams, and more! Also tweaked the countdown UI to give it more impact and better visibility. What do you guys think? #gamedev

Latest Updates:

- Built a simple wave system that spawns different enemy types simultaneously.

- Added a countdown before each wave.

- Displayed enemy count.

Thoughts? #gamedev

Took your advice and moved the text to make it less distracting, looks much better now!

Also, if you guys have any cool intro line ideas to set the tone, I’d love to hear them! #gamedev