Game
Batch RPG SubProject: Random Dungeon Generator
7 years ago

Added option to load own scripts as a module for output processing.

outputfile can be assigned with a new parameter:

-outfile

The script must be stored in the own folder-structure of the program.

Also added a script for list all used variables.




0 comments

Loading...

Next up

I added shadows to the map. New parameters: - shadows Enables shadows - shcolor Define the color of the shadows - shchar Define the Character of the shadows - shdir Set the Shadow-direction (up, down, left, right)

Bandana Dee the Dream Friend

Fan art for Foolish I'm feeling kinda better so I drew this

Family band complete!

Finished work on the emotions of a new character for the tank universe

Microsoft Windows XP Unprofessional (windows logo prototype)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Levels' maps.