



Added some nice UI elements to help players understand possible actions
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Next up
Found a great way to animate the wind with blows/strokes in the air. It totally reminds me Patapon, and I was always amazed by it
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Crows are flying away when you get too close. One day, you will be able to shoot them to get some meat in order to survive ! But not yet 🕊️
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'Been working on the game lately : I added the reloading feature.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
I worked a bit on the dialogue system. There's a lot more work to do, but this works fine for the prototype I think. #IndieGameDev #indiegames #indiedev #gamedev #pixelart #game #GodotEngine
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Bullet animation, works well but I need to check if bullets are in the inventory and how many are remaining :)
I find it so nice to add a little camera juice when approaching interactive objects :) What do you think ?? #gamedeveloper #gamedevs #indiegames #IndieGameDev #indiegame #Godot #pixelart #pixelartist
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Currently porting my pixel art to tilesets in order to make level desing easily.
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