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Tomorrow I work on stats (and possibly win/lose conditions) #Day91 #gamedev #godot

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I also navigated the American healthcare system today to try and get on HRT #Day92 #gamedev #godot

Check out this punch animation for a half baked brawler: Project Damager. Framed up in Aseprite, prototyped in PICO-8 then ported to Godot for more animation depth. #pixelart #aseprite #pico8 #godot #brawler #wip

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The goal is to get some version of combat done by day 100 #Day90 #Godot #GameDev

”洞窟内を激しく流れる川”のGPUParticle3Dを調整しています。

Adjusting the GPUParticle3D for a violently flowing underground river.

https://youtu.be/myy2Dmp0bFk

#indiedev #gamedev #Godot #inoge

https://youtu.be/myy2Dmp0bFk
https://youtu.be/myy2Dmp0bFk
https://youtu.be/myy2Dmp0bFk