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1,907
Game
Pocket Fighter EX
5 years ago

Added the ability to create changes in a stage between rounds. This was the first one done on stream; Changing the snow fall intensity on the Snowy Rail Yard stage. More to come! (I need to randomize that announcer more lol) #MadeInUnity




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I am now an Unreal Engine developer. Even if Unity Engine walks every word back how could anyone trust them again? Do we continue on where at any moment they can retroactively change the rules? I will not live under that fear. I'm done with them. Deets

On the off chance that the new #KOFXV character was Kasumi, I colored her KOFR2 sprite. That wasn't the case, but I figured I would share it anyway. #NGPC #KOF #NeoGeo

It's Sakura's birthday??

I did this one for fun a few years back. #streetfighter #sakura #pixelart #NeoGeoPocket

I officially joined the April Fighting Game Game Jam on Itch, hosted by people I know.

https://itch.io/jam/fighting-game-versus-jam-2026

I got some of my friends, Pocket Fighter EX crew, and others, together to make a demo!

More details & Updates

Junior and Kirby visiting me together in the computer room today.

I'm starting to feel more healed from the game jam crunch. I have to plan what's next soon.

Been going 200%, but I have so much left to do to make the one month Fighting Game Game-Jam deadline...

I failed to make the FGC GameJam deadline but I am VERY proud the work the team did. We have decided to finish the demo anyway, after some rest 😵‍💫

Pixels: KosenaMaster, P0K3TT0, shinbaxter_, yoshinpixels

Music: mstaple_music

Code: agoaj & me

Would it be interesting if I participated in this Game Jam? "Starting March 31, 2026 and ending May 1 2026, you have one month to make a fighting game." https://itch.io/jam/fighting-game-versus-jam-2026 I would be using Unreal Engine, with a small team of friends.

I revived my childhood NES controller, with the (Nintendo Power?) decal still on it. Affordable 25$ 8bitdo reversible wireless mod. Works great, no lag.

Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.

Still working on an easy to edit palette data system, but it works!!

#gamedevelopment #gamedev #UnrealEngine