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34
Game
Treasure Island 2: It's About Time
5 months ago

added the face + tweaked something


basically the face resides in EoD and you have to figure out which button to press by how many bumps there are. 1 bump = left, 2 bumps = right.

Now, for the tweak; This came from how I had found myself dying a lot from just straight up forgetting where characters are (usually by trying to pay attention to another character). So i decided... fuck it, this ain't working. Now everyone makes a sound cue when they enter, and honestly.... I think this was for the best. There's still more I need to add, but I think I'm finally heading in a direction for the gameplay that I'm comfortable with. Gotta keep going, I suppose



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how it's been

get ready

Just for the hell of it

First actual footage of the henry fight RAAAAGH (heavy wip, animation is placeholder and his ai is set to 20 for demonstration's sake)

boss fight update: as of now i have completely and confidently figured out how i want it to play......... fuck yes

updates: got the flag system restructured so it can have however many as possible at whatever time I want, made it so that if mortimer is part of an ambush set, he always goes first, and also made it so that whatever camera he's on turns monochrome

well not instantaneous but i'm confident enough to try

Picking up speed

writing a joke book

I enjoy how nonstandard they are