Game
Six Nights at Poopy's 2-Remastered
3 years ago

-Added volumetric lighting and shadows on the objects in the pre-night sections
-Improved performance when loading the 4th minigame to prevent crashes.




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Springtrap when the night guard uses audio

(credit for the gif to SunkenStudios)

A friend made this and if you don't know what it is for, it is for the game I am working on, Six Nights at Poopy's 2: Foxy Awakens. Thanks, Cheesy!!

Chiaki Nanami!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Terraria

Why walk when you can jump?