Game
Six Nights at Poopy's 2-Remastered
2 years ago

-Added volumetric lighting and shadows on the objects in the pre-night sections
-Improved performance when loading the 4th minigame to prevent crashes.




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Springtrap when the night guard uses audio

(credit for the gif to SunkenStudios)

A friend made this and if you don't know what it is for, it is for the game I am working on, Six Nights at Poopy's 2: Foxy Awakens. Thanks, Cheesy!!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think

Update 2.627

New challenges & new effects!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?