Game
Six Nights at Poopy's 2-Remastered
2 years ago

-Added volumetric lighting and shadows on the objects in the pre-night sections
-Improved performance when loading the 4th minigame to prevent crashes.




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A friend made this and if you don't know what it is for, it is for the game I am working on, Six Nights at Poopy's 2: Foxy Awakens. Thanks, Cheesy!!

Springtrap when the night guard uses audio

(credit for the gif to SunkenStudios)

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I-Buki

Mio-Da!

Ibuki Mioda!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regional Bulbasaur. #Pokemon

Annie of the stars

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.

💛 Passion project of two friends and IT geeks. đŸ•šī¸ We love trains and programming. We wanted to create something unique.

🚂 Rail Route is a management/tycoon/puzzle game based on railroad dispatching. #MadeInUnity [a few Steam demo keys in comments]