Game
Six Nights at Poopy's 2-Remastered
3 years ago

-Added volumetric lighting and shadows on the objects in the pre-night sections
-Improved performance when loading the 4th minigame to prevent crashes.




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A friend made this and if you don't know what it is for, it is for the game I am working on, Six Nights at Poopy's 2: Foxy Awakens. Thanks, Cheesy!!

Springtrap when the night guard uses audio

(credit for the gif to SunkenStudios)

My D&D art for my family so far (WIP if you couldn't tell)

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Sometimes Aeron needs a friend to help him out in tight situations.

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

(sound ON 🔊) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ

Knocked down + Get up animation