Addendum to 1.1.4:
Changed how the speed reset common event is handled to stop unintended dialogue popups.
I should really just change the version number to 1.1.5 at this point, but this is an extremely small change in the long run so not now.
Next up
Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.
If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).
Here's some games I played for the first time this year in a list.
And also some movies I watched in the last third of the year.
Watched The French Dispatch a few days ago.
Good movie! I liked it a lot!
Also, I made this abomination because of it.
Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.
I did it because the schnoz felt off center.
And also to fix the game breaking bug, that too.
There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.
Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.
I have no idea why it took me this long to do that first thing.
I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).
I am never playing Enforcer ever again.











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