Game
LISA: Timeless in Pointless - Drunkard's Paradise
2 years ago

Addendum to 1.1.4:

Changed how the speed reset common event is handled to stop unintended dialogue popups.

I should really just change the version number to 1.1.5 at this point, but this is an extremely small change in the long run so not now.


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Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.

Cow Tools.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).

Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

I've been trying to do this for literal years.

My hands were numb by the end (although part of that was because of some videos I was half watching at the same time)

Now I can play Nuclear Throne like a normal person! I NEVER have to do this again!

Watched The French Dispatch a few days ago.

Good movie! I liked it a lot!

Also, I made this abomination because of it.

No idea why I feel like updating this so much lately, but here's some stuff.