Game
LISA: Timeless in Pointless - Drunkard's Paradise
1 year ago

Addendum to 1.1.4:

Changed how the speed reset common event is handled to stop unintended dialogue popups.

I should really just change the version number to 1.1.5 at this point, but this is an extremely small change in the long run so not now.


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Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.

I played some video games this year. Here's a list of them.

Feel free to check a look if you want. Or don't.

No idea why I feel like updating this so much lately, but here's some stuff.

I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.

This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.

Cow Tools.

Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.

Watched The French Dispatch a few days ago.

Good movie! I liked it a lot!

Also, I made this abomination because of it.

If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.