Game
LISA: Vegaful in Hopeful
2 years ago

Addendum to 1.2.3:

Fixed a corpse being set as "same priority" as characters so it just blocked your path in the cases where it actually showed up.




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No, I do not know why anyone would do that to themselves. My mods aren’t interesting enough for challenge runs.

The new endings are really more of a "fancy game over" than anything super complicated, but I had the idea and felt like doing it.

Labor Day.

Now the questionably enjoyable trial of will that is the Joyed Vega Ending is more consistently questionably enjoyable!

Also I changed my mind on how I wanted to handle Fatty's recruitment on the new route. It's the same method, but it's a bit easier now.

Here's some games I played for the first time this year in a list.

And also some movies I watched in the last third of the year.

The "Balance Update" is canceled. Here's a rough adaptation of the content aspect as compensation.

Not much of a gamechanger, but there's some extra fights here and there if you ever decide to replay this for whatever reason.

I'm actually pretty proud of this one. A few of the ideas I've implemented for this (including this update's name!) have been my plans for months now. Glad to see it all come together.

Hope you enjoy experiencing this as much as I've enjoyed creating it.

This should be the last of the serious issues with the Vega Route. I'd at least hope it would be, anyways.

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

The Vega Route has begun actual development.