Game
LISA: Vegaful in Hopeful
2 years ago

Addendum to 1.3.2:

Fixed some issues regarding the Vega route endings and Paul Peacock.




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I'm not allowed to post this without writing a few words, but there's not really all that much to say.

I was done MOST of this a while ago, but I've been focusing on another project for the most part so it took until now to actually finish (even if it's not that big of an update).

He's not in it.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

No, I do not know why anyone would do that to themselves. My mods aren’t interesting enough for challenge runs.

I am never playing Enforcer ever again.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

The new endings are really more of a "fancy game over" than anything super complicated, but I had the idea and felt like doing it.

Watched The French Dispatch a few days ago.

Good movie! I liked it a lot!

Also, I made this abomination because of it.