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181
2 years ago

Adding audion FX and VFX is changing game so much. I just implemented enemy hit feedback, some brick breaking SFX, a bit of bloom here and there, a few new visual effects and the game feeling is completely different




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Tiny Breakers Camp trailer update. This time I;ve tried to include all location types in the game. https://store.steampowered.com/app/2619900/Tiny_Breakers_Camp/

Finally, after months of work, drawing, coding and assembling all of it in Unity I have Demo for Tiny Breakers Camp. In addition, I've managed to update the Game Trailer.

Demo can be found on this link -

https://jutek-pixel.itch.io/tiny-breakers-camp

The most time consuming 9 frames EVER!

...but it looks quite cool in the end.

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Hi, yesterday I have updated a demo version for Tiny Breakers Camp and uploaded it on Jolt! Here is also refreshed trailers, hope you will enjoy it. It works on SteamDeck as well.

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I have just released on Steam my second small Indie Game Tiny Breakers Camp and I am supper Happy! :)