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23
4 months ago

Adding new enemies! Thinking about giving them an explosive ability when they get close to the player.

What do you think? Do you have any other cool ability ideas for these new enemies?




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Decreased the pitch of all sounds when the weapon wheel is open to enhance the slow-motion effect. What do you think? #gamedev

Working on different footstep sounds based on the tilemap. #gamedev

Implemented the explosion SFX, which starts with a low-pitched variation when the player isn't invincible, and plays normally otherwise. Thoughts? #gamedev

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Cursor Update:

- The cursor keeps the same scale, regardless of the camera zoom.

- Each weapon has its unique cursor sprite.

- Added a little rotation flair for extra juice.

What do you think? #gamedev

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

New dash sound added! Let me know if it hits right or needs some tweaking! #gamedev

Made a small tweak to the footstep SFX, lowered the volume a bit, and fixed the transition between tile types #gamedev

This week's Fan Art Friday celebrates #CronosNewDawn

Accept the quest in your quest log to get started.

GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam

Started adding sound effects to the game, footstep sounds are in! What do you all think so far? #gamedev